This project was a continuation from the female figure model I had previously done. Alphonse Mucha is an artist that I had great respect for, and I loved the type of serenity and playfulness that he had depicted in his piece "The Moon". Thus I decided to create this project as a tribute to the artist.
By reinterpreting the original piece in this contemporary 3d medium, I tried to preserve the same type of atmosphere in the image. There were obvious elements that needed to look different to stay coherent to the new medium. For example, the lighting in the original illustration did not need to account for the same type of realistic lighting needed in my project. Furthermore, I transformed the art nouveau decoration that originally flatly framed the image into a 3d frame that borders the figure like a deity.
I posed my female figure model using Mudbox posing tools. The cloth is pure geometry and was modeled primarily using Maya and then brought into Mudbox for tweaking. Her headdress was created using Maya Paint Effects.
The lighting, as mentioned earlier, was the biggest challenge and most interesting part of the project. I have several point lights around her body to illuminate her robe in the same iridescent way it was done in the original. The moon in the back does not actually illuminate the figure -- there is actually an area light behind her that gives her shoulders the backlight that feigns the illumination from the moon. I have another large area light pointed directly from in front of her and the frame to give the entire image the ambient light that it needed.